Last night I answered the call from an Emmisary of Veeshan concerning Giants. I was going to slay three, but I spent a complete evening in Velketor’s Labyrinth only to come up empty. I’m sure I could have taken him, but here’s the gallery from the others I easily dispatched.
Jabober is the beginning of all understanding.
Jabober endures and Norrath lasts a long time because they do not live for themselves. Therefore, you who would live a long time should live for others.
Agnostic enchanters don’t normally seek favor with the gods of Norrath. There is kind of an unwritten rule: you don’t show disrespect for them, and they don’t drop your illusion in the middle of Oggok (or worse). A quid pro quo that keeps everyone happy.
Who knows why I decided to get involved in the affairs of the gods. I guess I was flattered. I fancy myself a master fisherman, and I was at my favorite vacation spot in all of Norrath, the Isle in Erud’s Crossing. The wisps there paid (unwillingly) for most of my early adventuring gear. But I digress. There was an avatar on the island, A Primate of Prexus. Never seeing him there before, I decided to greet him, and before I knew what had happened, I was asked to collect some blessed fish for Prexus’s favor. Since I was fishing anyway, I thought, “Why not?”
Of course, if you’re helping one god, pretty soon they all want to get in on the action. Prexus’s fish were spread across creation, and as I was crossing the Feerott to my next fishing hole, an avatar of Cazic-Thule beckoned me. Now I was wondering what kind of can of worms I had opened by accepting Prexus’s task. There is a reason “pride” is on Jabober’s List of Deadly Transgressions. Continue reading “Okosar, Favored of the Gods”
Happy anniversary, Norrath.
And many more.
There is a difference between knowing the path of Jabober and walking the path of Jabober.
Some heroes are born. Others are created. Still others are called. When the god of Justice asks you if you love justice; if the fire of justice burns in your heart? Halmar and I were compelled to say, “Yes,” to both.
“Excellent,” beamed Justice’s avatar. “If you are strong of mind and body, you may be able to see this task to completion. The time has come for the most heinous fiends that cower in the shadows to find the light of justice shining down upon them. I ask you to seek them out and deliver our sentence.”
We did not have to ask what the sentence was. The gravity of his words told us what we had to do.
Our first criminal was Branack Welk, whom we tracked to the Academy of Arcane Sciences in Freeport. We decided to hail him, on the off chance he would understand the error of his crimes and appeal to the Tribunal for mercy. We quickly realized that the reason we had been given this task was the criminals in question were so hardened that there was no saving them. As soon as we identified ourselves as working on Tribunal’s behalf, he attacked. His last mistake in this Plane.
After Branack we were able to follow some local tips that led us to Neriak, where we found Encan V’Dal in the house of D`abth. Needless to say, his fate was identical to that of Branack. The same was true for Eoando Kelu who we found in North Felwithe, Gloribo Hammerbreaker who was hiding in Kaladim’s warrior guild hall, and Snogge who was tucked away in Oggok.
Tomee Stenk in Qeynos’s Lion’s Mane Inn put up quite a fight. We were able to corner him in a first floor room. He nearly slipped out past us, but my trusty Rokkath blocked his retreat. “Going somewhere?” he growled. He must have felt he had nothing to lose, taking on the three of us. He was, of course, wrong. Wrong also was Doran Keez in the tall trees west of the waterfall in nearby Surefall Glade. Then, in Grobb, we met another hardened criminal by the name of Bronkks in a tunnel near a froglok prisoner. We suspected his friend Uzak the Jewelcrafter was helping to hide him, based on his proximity, but in the end, Uzak watched on the sidelines as Bronkks succumbed to Justice. Continue reading “Crime-Fighting Duo”
Jabober is like the eternal void: filled with infinite possibilities.
As we lounged in the splendor of our Guild Hall and caught up with each other’s latest adventures, my good friend Halmar, the Erudite wizard, suddenly turned to a matter that he had been working on. His eyes twinkled as he recounted a quest he had undertaken, and how he had already completed the initial phases; some by himself and some partnered with Amphar, our Froglok cleric guildmate. These initial steps were both great adventures in their own right, and may possibly be chronicled in this collection as well.
Halmar leaned over the table toward me and described a powerful scroll that holds the secrets of using a magical mental “burst” to confuse enraged foes and lower their rage. “What can I do to help?” I grinned. Continue reading “City of Mist: Shortcut”